![]() Kirby can manually fall asleep early if he has Deep Sleep. If Kirby sleeps uninterrupted for the full duration, he will receive a random boost in health, speed or attack. Its Evolved Ability counterpart called Deep Sleep, which allows him to summon a bed to sleep in for a prolonged period, increasing the amount of health recovered as a result. Additionally, there is a small window where Kirby is able to slowly "sleep-walk" before falling asleep. where, like in Kirby: Squeak Squad, Kirby is healed as he sleeps. Sleep returns in Kirby and the Forgotten Land. In Kirby's Dream Land 2, Kirby Tilt 'n' Tumble, Kirby: Squeak Squad, Kirby and the Rainbow Curse, and Kirby Star Allies, Kirby just continues sleeping if the player continues to quit. If the player chooses to quit, however, the hand will charge up and punch away Kirby in Kirby's Dream Land, Kirby will inhale the hand and continue sleeping in Kirby's Adventure, Kirby: Nightmare in Dream Land, Kirby's Return to Dream Land, Kirby's Return to Dream Land Deluxe, Kirby: Triple Deluxe, and Kirby: Planet Robobot, the hand tries to wake Kirby up by poking him and crushing him with a star but he still sleeps in Kirby's Dream Course, the hand puts Kirby on the moon, gives him a blanket, then leaves in Kirby Super Star and Kirby Super Star Ultra albeit with Planet Popstar in place for the latter. If the player chooses to continue, Sleep Kirby will be woken up (a different method depending on the game), then Kirby will run off-screen (or towards the screen in Kirby: Triple Deluxe and Kirby: Planet Robobot) and the game continues from the beginning of the level. In most games, Sleep Kirby appears at the game over screen (without the hat prior to Kirby Super Star). It also features a much more powerful and effective variant of the Early Wake sleep bubble attack. Sleep's moveset in Kirby Battle Royale is defined by pillow strikes that are quick and hard-hitting, but have limited range. While Kirby still falls asleep if left idle, the player can instantly break out of it at any time the sleeping state also causes Kirby to slowly regain health like in Kirby: Squeak Squad. His animations suggest that he is sleepwalking the entire time while fighting. In this game, Sleep Kirby always carries a pillow, and his attacks are partially inspired by pillow fighting. It was added as a free DLC ability on Februafter winning the second 25th Anniversary Poll. Sleep appeared with a full moveset for the first time in Kirby Battle Royale. With this method, Kirby can regain almost 50% of his max HP. It's also possible to exit the stage while sleeping, thus falling asleep again on the world map, and subsequently regenerating health again. It is possible to sleep on the world map, which can be done by exiting the stage while sleeping or tapping a Sleep ability bubble on the map. Also, if the player obtains the Sleep Ability Scroll in Kirby: Squeak Squad, Kirby will slowly regain health as he sleeps, up to just under 25% with all 8 Vitality pieces collected, so a Sleep bubble heals more health than common food outside of combat, but Kirby is still defenseless while using it. In Kirby Air Ride, the victim ailed with the ability is able to pass it on to another racer by crashing into them, leaving them with the debilitating ability instead. In Kirby's Return to Dream Land, it gained the power to deal minor damage with a popped sleep bubble when Kirby wakes up. Sleep isn't always completely useless, however. Sleep's Copy Essence is also occasionally used as a hazard in some games due to the nature of the ability. Since the player is unable to willingly drop the ability, Sleep has no Helper, like the other limited-use abilities such as Mike and Crash. This nap takes approximately 5 seconds, depending on the game. When Kirby inhales a lethargic Noddy, he instantly falls asleep and can't do anything until he wakes up.
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