![]() She may be able to cause larger damages more easily due to the revision of various conditions for the lethal hit against the failures to hit in Ver.However, although she has a number of very strong attack moves, they are difficult to use precisely, and she is a difficult character to bring out full potential.She is generally highly-rated in any communities, due to her performance in the long-range combat and the level of average combo damage.We corrected this problem with the patch Ver.1.42. We apologize that in Ver.1.40, she could not follow-up to "Aerial Leap" when "Augmented First Strike~Aerial Leap" whiffed.However, it may be better to decentralize her main skills from "Aggression Shift" a bit more. At present, we are concentrating her main skills on "Aggression Shift" to make it easier to understand the key points in maneuvering.We believe that we received so many requests about her because many players have either played and/or fought against her. She is a globally popular character and at the time of the release most of the players used 2B in ranked matches.1.30 are as follows.įor each of the above characters to whom inquiries were made after Ver. The top 5 characters with largest number of the above inquiry after Ver. The top 5 characters with largest number of the above inquiry up to Ver. We have counted the inquiries sent to us since the last feedback by the Project Soul to find out which characters got a large number of the above inquiry. This time, we would like to give a more detailed answer. The perception also depends on each community or the individual battle environment". In the last Community Questions Follow-Up, we answered, "We still think that the perception of various characters’ strength has not been established yet. We have been continuing to receive many similar feedback since the release. Why did you nerf _? / Why didn’t you nerf_? (Inquiries made by many users) We apologize for inconvenience this may have caused you.ġ. As we have been busy for further development, our feedback has been delayed. However, there were also many complaints that there was no official announcement or replies to requests. Many requests are accompanied with supporting comments such as "This game is great!" and "Keep up your good work!", which we (the Project Soul) are very grateful for. Since the last feedback by the project team, there have been a total of nearly 7,000 inquiries by both Japanese and English in the user request inquiry form. If this information is not provided, the newsletters will not be made available. Required information is indicated by an asterisk. In the event of a dispute, you can refer the matter to the French National Commission for Information Technology and Civil Liberties (Commission Nationale de l'Informatique et des Libertés). You may exercise these rights at any time by using the unsubscribe link in the newsletters or by e-mail. You have the right to request, access, rectify, delete, oppose for legitimate reasons, and transfer all of your data, as well as the right to formulate specific and general instructions concerning the storage, deletion and communication of all post-mortem data. This data is stored until you revoke your consent, and is intended for use by Bandai Namco's services responsible for customer relationship management. Such data processing is carried out only with your consent. In accordance with Regulation 2016/679 of 27 April 2016, your full name and email address will be used by Bandai Namco for the purpose of providing you with a newsletter and information about Bandai Namco's activities.
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